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TetraGrammaton C...
post Feb 23 2006, 12:54 AM
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Not trying to steal from Zetec, but wow fits here,
so,

lvl 60 warlock on laughingskull
8/8 dreadmist 3/8 felheart

lvl 32 mage (horde) on mal'ganis
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James
post Feb 23 2006, 04:23 PM
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Thanks. It's what I do. smile.gif

About a month before that, I gave him some mats for something else, too. His guild must suck though. That paladin friend of mine was out of the game for a few months, four or five. Then, when he comes back, in like September, he has nothing. My equipment was better than his. Now, he's like rank 10 or 11 and decked out in full Judgement. And he wasn't even guilded until about a month ago. So yeah, either IFB sucks or Jason sucks. Prob a mix of both.


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JRockTTU
post Feb 23 2006, 04:36 PM
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QUOTE (James @ Feb 23 2006, 04:23 PM)
Thanks. It's what I do. smile.gif

About a month before that, I gave him some mats for something else, too. His guild must suck though. That paladin friend of mine was out of the game for a few months, four or five. Then, when he comes back, in like September, he has nothing. My equipment was better than his. Now, he's like rank 10 or 11 and decked out in full Judgement. And he wasn't even guilded until about a month ago. So yeah, either IFB sucks or Jason sucks. Prob a mix of both.

I wish buck would hurry up and hit end game. Hopefully when patch 1.10 comes out it will have the new loot tables and items they are promising. Blizz is saying some of the epics are obtainable through soloing, so hopefully our 5 man wrecking crew can get some good gear. I really wish blizz would stop slacking and add more stuff that's hard but accessible to 5 man groups like we can muster up, or 10 man at the most.


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James
post Feb 23 2006, 04:39 PM
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Does Buck play during the week?


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Jim
post Feb 23 2006, 04:53 PM
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Incoming long post...

Ownz0r


Talent Calculator Here

QUOTE
Eyonix -

Minor Note: The Talent Calculator will be up momentariry.

So the priest talent changes have been unveiled through the interactive calculator and I thought it would be a good idea to discuss what was revealed. My goal is only to outline a most of the changes, so it's likely that I might have left out something small here or there. I encourage players to take an extensive pass using the calculator which has been linked in the news post I created on the front page of our website. After reading my comments, please feel free to use this thread to discuss of any aspect of the priest talents.

Going from left to right, I'll start the discussion off with the Discipline tree. You'll immediately notice that Wand Specialization has been made a first tier talent. I feel that this is great for two reasons. First, previously neither available tier 1 Discipline talents felt very exciting or rewarding when investing your points into them at early levels. I feel this is no longer the case. Second, you won't have to compete with Improved Power Word: Shield or Fortitude to receive this talent. Moving on to tier 2 talents, Silent Resolve will now reduce the threat caused by all spells, rather than simply damage spells. You're probably also noticing that Improved Power Word: Shield no longer reduces the duration of the weakened soul effect and I'm sure you're freaking out.

Worry not, this is because the core ability, Power Word: Shield has been improved to only cause a weakened soul effect of 15 seconds, which previously required three talent points, hence the change detailed below.

The Improved Power Word: Shield talent will now increase the damage absorbed by 15%. The new focused casting effect of Martyrdom increases resistance to Interrupt effects by 20%, in addition to preventing the caster from losing casting time when taking damage. Inner Focus as you can see is no longer a 21-point talent, and now available by investing only a mere ten points into the tree. Also, the cooldown has been reduced to three minutes. Competing with the ability is Meditation, also previously a 21-point talent. This still offers an increase to mana regeneration while casting by 15%, however, now only costs three points.

Moving onto the 15-point talents, you can see that Improved Inner Fire remains the same. What we changed is the core ability. Next patch Inner Fire will provide 50% more armor than before. The duration will also be increased to ten minutes but now the effect will be removed when the caster endures twenty successful damaging melee or ranged hits. We've also increased the mana cost and removed the melee attack power boost from the ability as such offers the priest very little benefit.

The new 21-point talents are Divine Spirit and Mental Strength.

Finally, the new 31-point talent for the Discipline tree is called Power Infusion. This ability infuses the target with power, increasing spell damage and healing by 20% for 15 seconds, and can be used every three minutes. This spell is very similar to Arcane Power, however it can be cast on other players, enhances healing as well as damage, and doesn't increase the mana cost of spells cast while under its effect.

This is a long thread, so bear with me... wink.gif

I have a feeling most priests have been really curious to see what we've done with the Holy Tree. Well, fortunately the wait is over. You'll notice two things right off the bat. Improved Renew offers the same level of improvement for only three points, and a brand new talent is immediately available - Healing Focus. This talent, for only two points will gives players a 70% chance of avoiding interruption caused by damage when casting any healing spell.

Next at the five-point mark you'll notice another brand new talent - Spell Warding, which reduces all damage taken by 10%. That which was previously a 21-point talent now stands next to it, Divine Fury. In addition to being available much sooner, this talent now reduces the casting time of Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

Remember, with this talent (available very early in the tree) Greater Heal will cast in 2.5 seconds!

I'm actually pretty excited about what's next. Holy Nova is now an eleven-point talent and has no cooldown whatsoever (of course universal global cooldown is still in-effect). This means that much like Improved Arcane Explosion, priests can spam small bursts of threatless holy goodness which both damages foes and heals friends. The mana cost has been increased, so it's not as efficient as before. We actually had alot of fun testing this spell in both PvE and PvP, and I'm excited to read through player feedback when this is live on the PTRs.

Moving on to the competing eleven-point talents, another new ability is revealed, Blessed Recovery. This passive ability will heal 25% of the damage received over 6 seconds after being struck by a melee or critical ranged hit. Lastly, take a look at Inspiration. This talent now only costs three points.

Holy Reach is another new talent available to the priests. For two points, players can increases the range of their Smite and Holy Fire spells and the radius of their Prayer of Healing and Holy Nova spells by 20%. Improved Healing has the same effect and is found in the same place, however, only three points need to be invested in order to gain the 15% mana cost reduction to those healing spells. The last talent on this tier is called Searing Light which increases the damage of Holy Fire and Smite by 10%.

Don't forget, Holy Fire is now a core ability and the casting time reduced to 3.5 seconds. Which of course becomes 3 seconds with the appropriate talent (the same talent which also benefits the casting time of Heal and Greater Heal.

Another great new passive ability talent - Spiritual Guidance, is located at the 21-point mark. This talent will permanently improve the priests spell damage and healing by up to 25% of their total spirit. Pretty nice boost, if I do say so myself.

I must admit, the next improvement has me awfully excited. Spirit of Redemption, (you know that angel that lets everyone know you've died and that their probably about to die as well:), will now allow the priest to become the angel, upon death. For ten seconds, the priest can cast any healing spell completely free! This allows the strategic player much better control in preventing a wipe.

As you can see the new 26-point talent is Spiritual Healing, which as before offers the priest a 10% increase to all healing spells. Placing points this far into the tree, assuming you've picked up Improved Renew and Spiritual Guidance will most definitely make the Holy Priest's heals stand out.

It should be no surprise that the final rank Holy talent is brand new, seeing that Holy Nova is now an 11-point talent. This new spell, called Lightwell will create a holy lightwell near the priest. At final rank, friendly targets can click the lightwell to restore 1600 health over a period of ten seconds. The lightwell has five charges, meaning, up to five players can use the lightwell before it expires. Our testing has shown that this ability works great in both smaller dungeons and raids, often times allowing the lower maintenance party members to take advantage of the healing properties of this well, while the priest and other healing classes focused on the main tank or whomever was taking heavy damage.

One other thing I'd like to mention before moving on to the Shadow tree is the fact that Focus Casting has been removed completely. Essentially, with the improvements to Martyrdom and the new talent Healing Focus, it wasn't as valuable a talent as before.

So, what improvements have we made to Shadow you ask? You'll actually notice that very little changes were made, so fortunately, you're almost done reading my post. smile.gif

Shadow Affinity only costs three points now, instead of five. Improved Fade will no longer increase the duration of the spell, but rather decrease the cooldown by a total of six seconds. Shadow Weaving is available for 16-points. While Vampiric Embrace remains the same, a new talent is available called Improved Vampiric Embrace. For two points, the amount healed by Vampiric Embrace will be increased by 10%.

Well, this pretty much sums up the changes. It's likely we'll make some more adjustments and tweaks based upon what's revealed through testing on the PTRs. As a priest, I'm excited. How about you guys? Post your thoughts...

Sidenote: Try not to quote my entire thread, if possible please. Threads break much sooner that way, and I'd like to get as much out of this discussion thread as possible, before creating a "part 2".


Can anyone say holy shit, this is badass?


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Seussninja
post Feb 23 2006, 05:02 PM
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FFFFFFFUCKKKKKKKKKKKK


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Yeah those fixes are sex
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TetraGrammaton C...
post Feb 23 2006, 05:04 PM
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[quote=JRockTTU,Feb 23 2006, 02:51 PM] Oh yeah, and I started the other WoW thread that got up to like 8 pages. You have insulted me to the point that I must take my own life. [/QUOTE]
if you are going to kill yourself at least have the decency to make it to level 60 on a good server first . . . tongue.gif [/QUOTE]
OR.....you could have the decency to level to 60 on 2 characters without the help of a large guild. [/quote]
i was not talking about using the guild for leveling, james was.
i never really got any help or anything, i just use them for raid groups.
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James
post Feb 23 2006, 05:11 PM
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Wow. Those are some nice changes. I'm afraid to go read the bitching that is definitely happening right now in the paladin forums laugh.gif


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James
post Feb 23 2006, 05:13 PM
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[quote=TetraGrammaton Cleric,Feb 23 2006, 05:04 PM] if you are going to kill yourself at least have the decency to make it to level 60 on a good server first . . . tongue.gif [/QUOTE]
OR.....you could have the decency to level to 60 on 2 characters without the help of a large guild. [/QUOTE]
i was not talking about using the guild for leveling, james was.
i never really got any help or anything, i just use them for raid groups. [/quote]
I wasn't talking about using a guild for levelling?

I was talking about levelling a 60 on any PvP server is just as easy as any other PvP server. Only difference being that you might have more jackasses on your server, but it doesn't matter. They get bored.


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JRockTTU
post Feb 23 2006, 05:15 PM
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[quote=James,Feb 23 2006, 05:13 PM] OR.....you could have the decency to level to 60 on 2 characters without the help of a large guild. [/QUOTE]
i was not talking about using the guild for leveling, james was.
i never really got any help or anything, i just use them for raid groups. [/QUOTE]
I wasn't talking about using a guild for levelling?

I was talking about levelling a 60 on any PvP server is just as easy as any other PvP server. Only difference being that you might have more jackasses on your server, but it doesn't matter. They get bored. [/quote]
This is incorrect. Try levelling Horde or Alliance on Mal'Ganis. Tell me if there's a difference in which is easier.


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James
post Feb 23 2006, 05:24 PM
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[quote=JRockTTU,Feb 23 2006, 05:15 PM] i was not talking about using the guild for leveling, james was.
i never really got any help or anything, i just use them for raid groups. [/QUOTE]
I wasn't talking about using a guild for levelling?

I was talking about levelling a 60 on any PvP server is just as easy as any other PvP server. Only difference being that you might have more jackasses on your server, but it doesn't matter. They get bored. [/QUOTE]
This is incorrect. Try levelling Horde or Alliance on Mal'Ganis. Tell me if there's a difference in which is easier. [/quote]
Alright. But when I'm not around for the next couple months and then I come back and you say "Where have you been?" I'm gonna link you to this post laugh.gif


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Junsui
post Feb 23 2006, 07:56 PM
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Formerly known as Ctex


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Darkspear

Auntbecky - 60 NE rogue
Ctexx- 60 NE priest
Junsui- 50 NE hunter
Shirrana- 27 Human Warlock
Juniperus- 22 NE druid
Gin- 15 Human mage
Ctex- 10 Human paladin

What I have on other servers doesn't really matter since I never play on them.
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zetec
post Feb 24 2006, 02:52 AM
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auntbecky -- that is the one of the coolest WoW nicks ever.


only UncleJessie or JohnStamos would be cooler


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jonathan83
post Feb 24 2006, 02:56 AM
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what would uncle jessie do?


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woody
post Feb 24 2006, 03:18 AM
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he'd nail becky


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zetec
post Feb 24 2006, 03:30 AM
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QUOTE (woody @ Feb 24 2006, 03:18 AM)
he'd nail becky

lori loughlin and john stamos

thats like a match made by GOD HIMSELF

aka bob saget

and uncle jessie is the son of god. WWUJD?


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