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> The Real WoW thread
Mommy
post Jan 9 2008, 03:30 PM
Post #886


New son Donovan Charles Mummert born July 17, 2008


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I was talking in general
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Jim
post Jan 9 2008, 03:35 PM
Post #887


Let's Bother Snape!!!


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QUOTE (Jessica @ Jan 9 2008, 03:30 PM) *
I was talking in general

You're trolling.


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Testm0nkey
post Jan 9 2008, 04:57 PM
Post #888


CHEE CHEE


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WoW was a pretty fun game whether you took it serious or not. i miss it but probably couldnt get back my character since it was on a shared account. BRONCHITIS!!!!


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pysex
post Jan 9 2008, 09:15 PM
Post #889


I was raised on the dairy, BITCH!


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i have officially canceled my account


call me old fashioned but i like hellgate london more


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Psykopath
post Jan 9 2008, 09:25 PM
Post #890


Why so serious?


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Call me old fashioned...

But I'm playing Super Metroid.

amica.gif


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James
post Jan 10 2008, 12:04 AM
Post #891


Fool


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Jason, Courtney (hasn't for a while though due to Euro trip), and myself all still play on Darkspear. They've got more 70s than I could begin to count cuz she's an altaholic and has him by the balls to make him roll new toons >:o I've got my paladin - Jerey - that switches between prot and ret almost daily and a rogue - Surprise - that camps the AH to make me gold off of jewelcrafting. Don't get to play too much though. Teaching takes up a lot of my time. Maybe more in the summer. Until then, one or two raids a week + a few arena matches with friend of mine from Ohio.

As for the trolling in this thread, I like to think of WoW as a giant chat channel in IRC since I spend most of the time chattin' with peeps in general/trade chats and ventrilo than I do actually playing the game.


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Dogmeat
post Jan 12 2008, 10:52 PM
Post #892


DEATH TO ....something?


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the lead singer of Cannibal Corpse talking about his family...

and WoW

http://www.youtube.com/watch?v=CXtyYiI5HDk...feature=related

wow ... yeah.


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James
post Jan 13 2008, 02:11 AM
Post #893


Fool


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laugh.gif

I know people like that. Entertaining.


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impala454
post Jan 23 2008, 03:37 PM
Post #894





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http://www.blizzard.com/press/080122.shtml
QUOTE
IRVINE, Calif. -- January 22, 2008 -- Blizzard Entertainment, Inc. announced today that subscribership for World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has continued to climb, recently passing 10 million worldwide.


hmm... 10 million x $15/mo
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Jim
post Feb 1 2008, 01:19 PM
Post #895


Let's Bother Snape!!!


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QUOTE (Drysc from forums.worldofwarcraft.com)
As the PTR approaches we wanted to give everyone a preview of one of the larger changes for PvP that's currently planned for the 2.4 patch.

Currently, diminishing returns are applied to all honorable kills. What diminishing returns mean for honor is that each subsequent kill of the same target will reward you with less and less honor; 10% less per kill to be exact. One of the major downsides to diminishing returns is that the calculations, for potentially hundreds of thousands of players, is too intense to do real time, so they are calculated during off-peak hours. This in turn requires that the honor you gain be temporarily displayed as "estimated" until the calculations are run. It's a system that we've certainly improved (moving the calculation from weekly to daily) but still always disliked. It creates a very uninteresting and sometimes aggravating or confusing detachment from your achievements and the actual reward.

The reason for diminishing returns has always been to avoid the potential exploitation of the honor system. As the game has evolved, especially the honor and battleground systems, exploitation of the honor system now without diminishing returns would no longer be considered a lucrative alternative to simply participating in a battleground normally. We've also greatly improved our ability to monitor and track exploitation of this nature.

We've reached a point where we're now confident that applying diminishing returns to honor is no longer necessary, and we're currently planning to remove it with the 2.4 patch.

With this change we’re including a few restrictions as well though: Players that have the resurrection sickness debuff will not be worth any honor, and if a player dies 50 times or more during a battleground they won’t be worth any honor for the remainder of that battle.

What the removal of diminishing returns means for you is that as soon as you defeat an opponent that rewards you honor, you will receive that honor, and you will be able to spend it right then. There will no longer be an estimate, and you will no longer need to wait until the next day until you can actually spend it. Your achievements through honor-based PvP will be instantaneous.


In other words, Honor is immediate and useable after you get it. Yay, PvP just got better.


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impala454
post Feb 1 2008, 05:42 PM
Post #896





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nice. wonder what the rest of 2.4 has...
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Dogmeat
post Feb 1 2008, 07:24 PM
Post #897


DEATH TO ....something?


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QUOTE (impala454 @ Feb 1 2008, 06:42 PM) *
nice. wonder what the rest of 2.4 has...


Epic gayness ... .EPIC .... gayness.


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pysex
post Feb 1 2008, 10:11 PM
Post #898


I was raised on the dairy, BITCH!


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it's strange..

i thought when i quit WoW...i'd miss it


BUT I DONT


CoD4 is far better


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Jim
post Feb 2 2008, 11:21 AM
Post #899


Let's Bother Snape!!!


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QUOTE (Dogmeat @ Feb 1 2008, 07:24 PM) *
Epic gayness ... .EPIC .... gayness.

Sorry, your one night stand with Duane and WoW are not the same thing.


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Jim
post Feb 2 2008, 11:24 AM
Post #900


Let's Bother Snape!!!


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In other news:

Peons 4 Hire is now Closed for Business!


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