Nov 9 2006, 11:07 AM
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#1
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
A guy at work is pimping this game saying when it comes out it could be a WoW killer. Supposedly will be a pretty sweet game coming out Q1 '07. Anyone heard about it?
http://www.vanguardsoh.com/ |
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Nov 10 2006, 08:23 AM
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#2
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![]() N 0 t h i n g Group: Members Posts: 1,449 Joined: 23-February 06 Member No.: 54 |
Nice graphics.
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Jan 16 2007, 09:49 PM
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#3
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
got the beta... i hate to say but geezus it's a massive wow ripoff. better 3d gfx, but the actual art of the gfx sucks. oh well its brand new maybe it'll get better...
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Jan 17 2007, 12:15 AM
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#4
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Group: Members Posts: 341 Joined: 24-February 06 Member No.: 73 |
why does everyone say everything now is a ripoff of WoW.
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Jan 17 2007, 12:26 AM
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#5
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![]() Group: Agents Posts: 4,026 Joined: 23-February 06 From: lu-bok Member No.: 41 |
why does everyone say everything now is a ripoff of WoW. because WOW is all. all praise The Blizzard. amen. -------------------- |
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Jan 17 2007, 02:47 AM
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#6
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
why does everyone say everything now is a ripoff of WoW. i was just talking about vanguard. if "everyone" is saying vanguard is a ripoff of WoW i can see why. the interfaces are nearly identical. the quest givers & quests function exactly the same way. the time it takes you to level is just about exactly the same. the only fundamental difference i could see between the two is that vanguard attempts to do more of a "real" looking graphics vs WoW with a more animated kind of look. You'd think this would be good, except so far it looks like there wasn't much creativity put into the vanguard graphics (i.e. vanguard=very bland computer generated terrain vs wow=highly detailed well thought out landscapes). i'll definitely keep it going and see how it gets at higher levels, but my first impression is... i've played the game before... when it was called WoW starting out swiping at a "horse fly" with a sword (and taking about 10-12 swings to kill one) didn't impress me much |
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Jan 17 2007, 02:52 AM
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#7
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
here's a quick screenshot i took of vanguard:
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Jan 17 2007, 07:26 AM
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#8
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![]() ROCKPACALYPSE NOW Group: Members Posts: 1,519 Joined: 22-February 06 From: Dallas, TX Member No.: 13 |
Everything is a rip off.
WoW was a complete rip off of EQ, where they just made it 100x easier so anybody could play. EQ was a rip off of Ultima Online to some The whole genre is getting so played out - but who knows, somebody may come in and just do the same thing that the others did in the past - rip off the fun aspects and ideas of the previous king, and add things to make it more user friendly. -------------------- QUOTE (Lance) now we have some dude from argentina wondering how to fuck dogmeat |
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Jan 17 2007, 10:17 AM
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#9
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Group: Members Posts: 341 Joined: 24-February 06 Member No.: 73 |
damn they need to work on the trees. im just tired of people, not saying you, saying vanguard is a ripoff of Wow since the people that are made EQ are making Vanguard. and yea, the only thing i really see the same is the actionbar, but i bet there are more that i dont know since i have not played Vanguard.
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Jan 17 2007, 11:05 AM
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#10
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
Everything is a rip off. WoW was a complete rip off of EQ, where they just made it 100x easier so anybody could play. EQ was a rip off of Ultima Online to some The whole genre is getting so played out - but who knows, somebody may come in and just do the same thing that the others did in the past - rip off the fun aspects and ideas of the previous king, and add things to make it more user friendly. yeah this is probably true... i never played EQ or UO so I wouldn't have known. There are definitely certain aspects of these games you can't really consider a "copy". i mean, obviously characters are going to have hit points, levels, etc. what i meant was just how closely their interface and such matches WoWs. They're honestly nearly identical. i guess i'm just trying to report on the game as it's a new one that's been pretty highly touted. i just honestly haven't been impressed so far, especially with the (seemingly) lack of creativity as far as the art/quests/UI/fighting goes. on their website they say: QUOTE What is Sigil’s goal for Vanguard: Saga of Heroes? (and yeah it's copy/pasted, they mis-spelled premiere)Quite honestly, our goal is to make the next primiere massively multiplayer role-playing game. i'm just saying it seems like they've got their work cut out for them if they feel they're going to accomplish this and eclipse WoW. WoW has 8 million subscribers and 2 years of polish & balancing, and if WoW players get on there and just feel like it's the same game, they won't have any reason to switch. vanguard aside though.. in comparing to all the other MMOs, WoW must have done something right as they've just topped 8 million subscribers worldwide. part of it probably is the short term success helping the long term... i.e. because they've been on top for so long and make so much money, they can dump more back into development/art/gfx/programming/etc. another part is like Rocky said, they made it easier (at least for the lower levels), but imho they also kept the challenge at the higher levels. overall i attribute WoW's success simply to the way blizzard operates. they do what they want to do, not what all the gamers cry that they want. they've showed extremely high quality of pretty much every game they put out. every game they've released has won tons of awards, from the warcraft RTS, starcraft RTS, diablo series, and now WoW. |
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Jan 17 2007, 11:13 AM
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#11
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![]() Group: Agents Posts: 4,026 Joined: 23-February 06 From: lu-bok Member No.: 41 |
i mean, obviously characters are going to have hit points, levels, etc. levels are not needed. like you said, youve never played uo. that game had no levels. it was all based on skill points. -------------------- |
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Jan 17 2007, 11:32 AM
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#12
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
ok you know what i'm saying though... certain aspects of the games will be the same. star wars galaxies had no levels either.
so what aspects did you guys feel EQ ripped off from UO? and WoW from EQ? since you guys played them you'd know best. |
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Jan 17 2007, 11:34 AM
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#13
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![]() Group: Agents Posts: 4,026 Joined: 23-February 06 From: lu-bok Member No.: 41 |
never played eq or wow. only uo.
biggest problem with uo is origin. -------------------- |
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Jan 17 2007, 11:55 AM
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#14
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![]() Group: Members Posts: 10,620 Joined: 23-February 06 From: Houston, TX Member No.: 48 |
yeah.. biggest problem with star wars galaxies was SOE, and that kinda sets off flags for this new vanguard game because SOE is hosting it.
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Jan 17 2007, 11:58 AM
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#15
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Let's Bother Snape!!! Group: Members Posts: 1,598 Joined: 22-February 06 From: Albuquerque, NM Member No.: 10 |
Oh yeah... That's very similar to WoW's interface... :S
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